Consider this a proposal for replacing our aging, beloved word game with a new, innovative game of word construction and mind expansion. An idea-and-concept construction game, an intense adventure in thought-play, a game that flirts with delirium and madness, a raging engine of creativity, a pastime worthy of kicking off a new millennium. A game free-form and wide ranging in its style. A game encouraging intricate expression of strategy, even artistry in play. A game crystallizing into a near-infinite kaleidoscope of forms and patterns, a mosaic of never-when and might-have-been. A game with mystical overtones of the all-consuming "Glaßperlenspiel" (Glass Pearl Game) in Hesse's masterwork, Magister Ludi. An exploration expanding the mathematical possibilities of Conway's Game of Life. A game that exalts its participants, that places self-development and spiritual growth ahead of naked competition. A game that honors brilliant play ahead of greedy point accumulation. A game that values intensity above victory. A game that belongs to no one, and to everyone - nonproprietary and in the Public Domain. A game that people can still make a living from, if they must, but that cannot become the exclusive possession of a megaconglomerate, to be squeezed and exploited as a corporate property to the detriment of its players and devotees. A game that will endure through the ages, long after Scrabble® has mercifully been forgotten.
Windows is a registered trademark of the Microsoft Corporation.